AI Insights · Timothy · July 2021
Top 5 Chibi Games Performance in Mexico, Q2 2021
An overview of the performance of the top 5 chibi games on a unified platform in Mexico during the second quarter of 2021, highlighting trends in weekly downloads, revenue, and active users.
In the second quarter of 2021, the top 5 chibi games in Mexico showcased varied performance metrics on a unified platform, combining data from both iOS and Android. The data, provided by Sensor Tower, reveals trends in weekly downloads, revenue, and active users for each game.
Pou maintained a strong presence with weekly downloads fluctuating between approximately 96K to 123K. Notably, the week of May 24 saw a peak in downloads at around 123.7K. Weekly revenue also showed a steady pattern, peaking at roughly $909 in the same week. The game had a significant number of weekly active users, ranging from about 3.9M to 4.8M, with a notable increase towards the end of the quarter.
Cut the Rope experienced a more modest performance with weekly downloads ranging between 14K and 24K. The peak was observed during the last week of the quarter at around 21.2K downloads. Weekly revenue varied, with the highest recorded at approximately $579 in early May. Active users remained relatively stable, fluctuating between 38K and 54K.
Om Nom: Run saw weekly downloads ranging from about 7.8K to 17.8K, with the highest download count in early May. Revenue remained consistent, averaging around $360 per week. The game’s active users ranged from 37K to 55K, with a slight decrease mid-quarter before stabilizing.
Aggretsuko: Sanrio Puzzle Game had lower download numbers, peaking at 673 in mid-April. Revenue showed significant fluctuation, peaking at about $426 in late May. Due to the low download and revenue figures, active user data was not notable for this game.
Cut the Rope: Magic GOLD showed consistent weekly downloads, ranging from 1.4K to 2.2K. The peak download week was late March with 2.2K downloads. Revenue remained steady, with the highest weekly revenue being around $171 in mid-April. Active users were stable, averaging around 3K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.